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Wolf of the Woods is a Game Prototype that was done as part of a Summer Internship Module at Napier University. It was done as a group project.
Production Team:
-
Timon Holzer
Rigging, Animation & UE Locomotion Set-Up -
James Marsh
Rigging, Locomotion Refinement &
Game Mechanics
Wolf of the Wood

Wolf In the Woods - Animations
Workflow
Workflow:
Ideation
Finding Assest
Rigging
Game Enviroment
Game Mechanics
Animation
Locomotion Set-Up
Software
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