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Wolf_of_the_woods

Wolf of the Woods is a Game Prototype that was done as part of a Summer Internship Module at Napier University. It was done as a group project.

Production Team:

  • Timon Holzer
    Rigging, Animation & UE Locomotion Set-Up

  • James Marsh
    Rigging, Locomotion Refinement &

    Game Mechanics

Wolf of the Wood

Wolf In the Woods - Animations

Wolf In the Woods - Animations

Workflow

Workflow:

Ideation

Finding Assest

Rigging

Game Enviroment

Game Mechanics

Animation

Locomotion Set-Up

Software

Early Locomotion Test in Unreal

Previs Anchor
Locomotion_in_Unreal
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